# The two-clock garage.

**Status: scene proposal. No .blend file, rendered film or measured vehicle model is supplied.**

Extend the opening's object craft into a restrained inspection scene: one original, unbranded electric fastback, a charging pedestal and a precisely lit workshop. The scene should explain the separation between a physical car and the statistical clocks that describe a market, without turning quantities into perspective-scaled objects.

## Scene

Place the vehicle on a graphite inspection platform against warm mineral plaster. Use a low three-quarter camera for the arrival, then an orthographic inspection view. A separate flat evidence wall carries the real registration and stock readings, with their dates. The car never stands for a country, one percentage point or an individual observed household. A stylized underfloor battery may be revealed as conceptual anatomy, not a manufacturer-specific engineering reconstruction.

## Shotboard

### 1. Arrival / the object

A stationary unbranded car and one connected cable. A grazing softbox reveals the body surfaces; the title occupies negative space. No autoplaying camera, brand badge or invented performance specification.

### 2. The showroom clock

Keep the car fixed while a flat, orthographic evidence panel changes the selected monthly registration reading. The data graphic remains a conventional two-dimensional scale. Its source month and denominator never disappear.

### 3. The inspection lift

Offer a user-initiated body lift to reveal a deliberately simplified battery tray and drivetrain route. Label the geometry as conceptual. Do not claim a real cell count, battery capacity, structural tolerance or repair procedure.

### 4. The road clock

Return to the assembled car. The evidence wall changes to the latest preceding fleet snapshot, explicitly retaining its older date. The slow clock is explained by the data, not by filling a three-dimensional garage with proportional toy cars.

### 5. Return to the record

Finish at the original camera. Hand control back to the D3 instrument and expose the exact-value receipt. Any optional motion must lead back to the same reproducible static state rather than loop as background decoration.

## Materials

Satin graphite paint, pearl-mineral surfaces, restrained brushed metal, dark rubber, smoked glass and a single signal-red cable detail. Use physically credible highlights rather than neon emissions or bloom. Light and dark poster renders keep camera and geometry fixed; only the coordinated lighting and backdrop treatment change.

## Geometry and truth boundary

Use an original mesh or a demonstrably licensed asset. Dimensions and component placement are design assumptions until a specific documented vehicle is selected. Blender imagery must remain illustrative and separate from measured evidence; it cannot establish engineering performance, charging capability or a quantitative comparison.

## Delivery target

Proposed outputs are an editable .blend file, paired 1600 × 1000 posters and, only if spatial inspection earns an editorial role, an optimized GLB loaded after explicit user intent. A working budget would target at most 2.5 MB for the GLB, roughly 100,000 visible triangles and bounded texture sizes. These are production targets, not achieved measurements. Do not add a second 3D runtime to the global site graph.

## Accessibility

The current two-dimensional illustration and full data narrative remain the default. A future scene needs named keyboard controls for assemble, inspect and reset; a stationary reduced-motion composition; meaningful loading and error states; visible conceptual-geometry labeling; and an equivalent text/2D explanation. The analytical result must remain complete without WebGL.

Companion to: To charge, or not to charge? | research cutoff 2026-09-18.
